Bug reports
What you were doing, what happened, and roughly which wave you were on. Browser and operating system help more than you would think.
Contact
The game is in development and being played on hardware I do not own, which is where the interesting failures come from.
What you were doing, what happened, and roughly which wave you were on. Browser and operating system help more than you would think.
Especially the boring kind: which room you never build, where you got confused, when you stopped playing.
Press, collaboration, or a question the rest of the site does not answer.
Contact channels are not published yet. The email address and issue tracker go here once the domain and repository are registered — see the project's own to-do list. Wiring this page to a real inbox is a known, tracked task rather than an oversight.
Right now: nothing that leaves your machine. ImpKeep is static files and a WebGL canvas. There is no account system, no server-side save, and no analytics script on this site.
Achievements and lifetime statistics are stored in your own browser's local storage. Clearing site data deletes them, and nobody else can read them.
That will change the day online leaderboards or saved campaign progress ship, and a real privacy policy will land here before those do, not after.
The most useful feedback comes from having played a full run.
Enter the dungeon